// doors.shader

textures/doors/door_c01b
{
    qer_editorimage textures/doors/door_c01b.tga
	diffusemap textures/doors/door_c01b.tga
	bumpmap textures/doors/door_c01b_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/doors/door_c05
{
    qer_editorimage textures/doors/door_c05.tga
	diffusemap textures/doors/door_c05.tga
	bumpmap textures/doors/door_c05_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/doors/door_c08
{
    qer_editorimage textures/doors/door_c08.tga
	diffusemap textures/doors/door_c08.tga
	bumpmap textures/doors/door_c08_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/doors/door_c13
{
    qer_editorimage textures/doors/door_c13.tga
	diffusemap textures/doors/door_c13.tga
	bumpmap textures/doors/door_c13_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/doors/door_m01asml
{
    qer_editorimage textures/doors/door_m01asml.tga
	diffusemap textures/doors/door_m01asml.tga
	bumpmap textures/doors/door_m01asml_n.tga
	specularmap textures/doors/door_m01asml_r.tga
	surfaceparm metalsteps
	implicitMap -
}

textures/doors/door_m01asml_axis
{
    qer_editorimage textures/doors/door_m01asml_axis.tga
	diffusemap textures/doors/door_m01asml_axis.tga
	bumpmap textures/doors/door_m01asml_axis_n.tga
	specularmap textures/doors/door_m01asml_axis_r.tga
	surfaceparm metalsteps
	implicitMap -
}

textures/doors/door_m04
{
    qer_editorimage textures/doors/door_m04.tga
	diffusemap textures/doors/door_m04.tga
	bumpmap textures/doors/door_m04_n.tga
	specularmap textures/doors/door_m04_r.tga
	cull none
	surfaceparm metalsteps
	surfaceparm pointlight
	implicitMap -
}

textures/doors/heavy_door_01
{
    qer_editorimage textures/doors/heavy_door_01.tga
	diffusemap textures/doors/heavy_door_01.tga
	bumpmap textures/doors/heavy_door_01_n.tga
	specularmap textures/doors/heavy_door_01_r.tga
	surfaceparm metalsteps
	implicitMap -
}
