# Structured changelog, human-readable.
# Intended for player consumption, in one shape or form.

upcoming:
  - title: Fade in first-person weapon when being revived
    categ: cgame
    descr: |
      When being revived, weapons now fade in from the bottom in a non-linear fashion.
      Purely visual, does not affect hit detection.
    optout: "set `cg_gunReviveFadeIn` to `0` (default: `1`)"
# TODO - add previous version history
# v82.3.0: []
