#include "ui/menudef.h"
#include "ui/menumacros.h"

// Defines //
#define WINDOW_X		0
#define WINDOW_Y		0
#define WINDOW_WIDTH	__WINDOW_WIDTH
#define WINDOW_HEIGHT	480
#define GROUP_NAME		"grpPopupAddFavorite"

// Add Favorite Menu //
menuDef {
	name		"popupAddFavorite"
	visible		0
	fullscreen	0
	rect		WINDOW_X WINDOW_Y WINDOW_WIDTH WINDOW_HEIGHT
	style		WINDOW_STYLE_FILLED
	popup

	fadeClamp	0.5
	fadeAmount  0.075

	onOpen {
		setitemcolor background backcolor 0 0 0 0 ;
		fadein background
	}

	onESC {
		close popupAddFavorite ;
		open ingame_main
	}

// Background //
	itemDef {
		name		"background"
		rect		0 0 WINDOW_WIDTH 480
		style		WINDOW_STYLE_FILLED
		background	"ui/assets/fadebox.tga"
		backcolor	0 0 0 0
		visible		1
		decoration
	}

// Subwindows //
#define SUBWINDOW_WIDTH		250
#define SUBWINDOW_HEIGHT	80
#define SUBWINDOW_X			.5*(WINDOW_WIDTH-SUBWINDOW_WIDTH)
#define SUBWINDOW_Y			.5*(WINDOW_HEIGHT-SUBWINDOW_HEIGHT)

	SUBWINDOWBLACK( SUBWINDOW_X, SUBWINDOW_Y, SUBWINDOW_WIDTH, SUBWINDOW_HEIGHT, _("ADD FAVORITE") )
	LABEL( SUBWINDOW_X+2, SUBWINDOW_Y+16, (SUBWINDOW_WIDTH)-4, 10, _("Add this server to your favorites?"), .2, ITEM_ALIGN_CENTER, .5*((SUBWINDOW_WIDTH)-4), 8 )
	// note: this isn't set for listen servers
	CVARLABEL( SUBWINDOW_X+2, SUBWINDOW_Y+34, (SUBWINDOW_WIDTH)-4, 10, "cl_currentServerIP", .2, ITEM_ALIGN_CENTER, .5*((SUBWINDOW_WIDTH)-4), 8 )

	BUTTON( SUBWINDOW_X+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, _("MSGID_MENU_YES"), .3, 14, uiScript createFavoriteIngame ; close popupAddFavorite ; open ingame_main )
	BUTTON( SUBWINDOW_X+6+.5*(SUBWINDOW_WIDTH-18)+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, _("MSGID_MENU_NO"), .3, 14, close popupAddFavorite ; open ingame_main )
}
