// castle_wood.shader

textures/castle_wood/cwood_c10
{
    qer_editorimage textures/castle_wood/cwood_c10.tga
	diffusemap textures/castle_wood/cwood_c10.tga
	bumpmap textures/castle_wood/cwood_c10_n.tga
	
	surfaceparm woodsteps
	implicitMap -
}

textures/castle_wood/cwood_c18
{
    qer_editorimage textures/castle_wood/cwood_c18.tga
	diffusemap textures/castle_wood/cwood_c18.tga
	bumpmap textures/castle_wood/cwood_c18_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/castle_wood/cwood_mo2s1
{
    qer_editorimage textures/castle_wood/cwood_mo2s1.tga
	diffusemap textures/castle_wood/cwood_mo2s1.tga
	bumpmap textures/castle_wood/cwood_mo2s1_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/castle_wood/cwood_mo5c
{
    qer_editorimage textures/castle_wood/cwood_mo5c.tga
	diffusemap textures/castle_wood/cwood_mo5c.tga
	bumpmap textures/castle_wood/cwood_mo5c_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/castle_wood/cwood_mo5cb
{
    qer_editorimage textures/castle_wood/cwood_mo5cb.tga
	diffusemap textures/castle_wood/cwood_mo5cb.tga
	bumpmap textures/castle_wood/cwood_mo5cb_n.tga
	surfaceparm woodsteps
	implicitMap -
}

textures/castle_wood/cwood_mo6
{
    qer_editorimage textures/castle_wood/cwood_mo6.tga
	diffusemap textures/castle_wood/cwood_mo6.tga
	bumpmap textures/castle_wood/cwood_mo6_n.tga
	surfaceparm woodsteps
	implicitMap -
}
