// town_props.shader

textures/town_props/streetname_c01
{
    qer_editorimage textures/town_props/streetname_c01.tga
	diffusemap textures/town_props/streetname_c01.tga
	specularmap textures/town_props/streetname_c01_r.tga
	bumpmap textures/town_props/streetname_c01_n.tga
	surfaceparm metalsteps
	implicitMap -
}
