#include "ui/menudef.h"
#include "ui/menumacros.h"

// Defines //
#define WINDOW_X		0
#define WINDOW_Y		0
#define WINDOW_WIDTH	__WINDOW_WIDTH
#define WINDOW_HEIGHT	480
#define GROUP_NAME		"tapoutgrp"

menuDef
{
	name		"tapoutmsg"
	visible		0
	fullscreen	0
	rect		WINDOW_X WINDOW_Y WINDOW_WIDTH WINDOW_HEIGHT
	style		WINDOW_STYLE_FILLED
	popup

	fadeClamp	0.5

	onOpen
	{
		setfocus tapoutyesbtn
	}

	onESC
	{
		close tapoutmsg;
	}

// Background //
	itemDef {
		name		"background"
		rect		0 0 WINDOW_WIDTH 480
		style		WINDOW_STYLE_FILLED
		background	"ui/assets/fadebox.tga"
		backcolor	0 0 0 0
		visible		1
		decoration
	}

// Subwindows //
#define SUBWINDOW_WIDTH		340
#define SUBWINDOW_HEIGHT	64
#define SUBWINDOW_X			.5 * (WINDOW_WIDTH - SUBWINDOW_WIDTH)
#define SUBWINDOW_Y			.5 * (WINDOW_HEIGHT - SUBWINDOW_HEIGHT)

	SUBWINDOWBLACK( SUBWINDOW_X, SUBWINDOW_Y, SUBWINDOW_WIDTH, SUBWINDOW_HEIGHT, _("RESPAWNING") )
	LABEL( SUBWINDOW_X+2, SUBWINDOW_Y+16, (SUBWINDOW_WIDTH)-8, 10, _("This server has Max Lives enabled. Tapping out now will lose a life. Are you sure?"), .2, ITEM_ALIGN_CENTER, .5*((SUBWINDOW_WIDTH)-4), 8 )

	NAMEDBUTTON( "tapoutyesbtn", SUBWINDOW_X+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, _("MSGID_MENU_YES"), .3, 14, exec forcetapout ; close tapoutmsg )
	BUTTON( SUBWINDOW_X+6+.5*(SUBWINDOW_WIDTH-18)+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, _("MSGID_MENU_NO"), .3, 14, close tapoutmsg )
}
