_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <animation_randomrotate.h>
Public Member Functions | |
CAnimation_RandomRotate () | |
animation_randomrotate.cpp - The animation RandomRotate. | |
virtual void | Action (CUnit &unit, int &move, int scale) const |
virtual void | Init (const char *s, lua_State *l) |
![]() | |
CAnimation (AnimationType type) | |
virtual | ~CAnimation () |
Additional Inherited Members | |
![]() | |
const AnimationType | Type |
CAnimation * | Next |
|
inline |
|
virtual |
Implements CAnimation.
|
virtual |
Reimplemented from CAnimation.