_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <player.h>
Public Member Functions | |
PlayerRace () | |
player.cpp - The players. | |
void | Clean () |
int | GetRaceIndexByName (const char *raceName) const |
Public Attributes | |
bool | Visible [MAX_RACES] |
std::string | Name [MAX_RACES] |
race should be visible in pulldown More... | |
std::string | Display [MAX_RACES] |
race names More... | |
unsigned int | Count |
text to display in pulldown More... | |
Races for the player Mapped with PlayerRaces to a symbolic name.
|
inline |
void PlayerRace::Clean | ( | ) |
Clean up the PlayerRaces names.
int PlayerRace::GetRaceIndexByName | ( | const char * | raceName | ) | const |
unsigned int PlayerRace::Count |
text to display in pulldown
std::string PlayerRace::Display[MAX_RACES] |
race names
std::string PlayerRace::Name[MAX_RACES] |
race should be visible in pulldown
bool PlayerRace::Visible[MAX_RACES] |