_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

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menus.h File Reference

Go to the source code of this file.

menus.h - The menu headerfile.

#define MI_FLAGS_ACTIVE   1
 
#define MI_FLAGS_CLICKED   2
 
void DrawUIButton (ButtonStyle *style, unsigned flags, int x, int y, const std::string &text, int player=-1)
 Draw menu button. More...
 
void PreMenuSetup ()
 Pre menu setup. More...
 

Macro Definition Documentation

#define MI_FLAGS_ACTIVE   1
#define MI_FLAGS_CLICKED   2

Function Documentation

void DrawUIButton ( ButtonStyle style,
unsigned  flags,
int  x,
int  y,
const std::string &  text,
int  player 
)

Draw menu button.

Draw UI button 'button' on x,y

Parameters
styleButton style
flagsState of Button (clicked, mouse over...)
xX display position
yY display position
texttext to print on button
void PreMenuSetup ( )

Pre menu setup.

Pre menu setup.

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