Here is a list of all file members with links to the files they belong to:
- m -
- main()
: main.cpp
, stratagus-game-launcher.h
, genversion.cpp
, png2stratagus.cpp
, main.cpp
- MainLoop()
: main.cpp
- MakeAndPredicate()
: unit_find.h
- MakeColorCyclingTextures()
: graphic.cpp
, intern_video.h
- makedir
: iocompat.h
- MakeLocalMissile()
: missile.h
, missile.cpp
- MakeMissile()
: missile.h
, missile.cpp
- MakeNotPredicate()
: unit_find.h
- MakePlayerColorTexture()
: video.h
, graphic.cpp
- MakeSound()
: sound.h
, sound_id.cpp
- MakeSoundGroup()
: sound.h
, sound_id.cpp
- MakeTexture()
: video.h
, graphic.cpp
- MakeTextures()
: graphic.cpp
- MakeTextures2()
: graphic.cpp
- MakeUnit()
: unit.h
, unit.cpp
- MakeUnitAndPlace()
: unit.h
, unit.cpp
- MANA_INDEX
: unittype.h
- MANA_KEY
: script_unittype.cpp
- ManaResCost
: upgrade_structs.h
- Map
: map.h
, map.cpp
- Map2MinimapX
: minimap.cpp
- Map2MinimapY
: minimap.cpp
- MapAnimSound()
: unitsound.cpp
- MapAnimSounds()
: unitsound.cpp
- MapAnimSounds2()
: unitsound.cpp
- MapCclRegister()
: map.h
, script_map.cpp
- MapDistanceBetweenTypes()
: unit.h
, unit.cpp
- MapFieldAirUnit
: tileset.h
- MapFieldBuilding
: tileset.h
- MapFieldCoastAllowed
: tileset.h
- MapFieldForest
: tileset.h
- MapFieldHuman
: tileset.h
- MapFieldLandAllowed
: tileset.h
- MapFieldLandUnit
: tileset.h
- MapFieldNoBuilding
: tileset.h
- MapFieldRocks
: tileset.h
- MapFieldSeaUnit
: tileset.h
- MapFieldSpeedMask
: tileset.h
- MapFieldUnpassable
: tileset.h
- MapFieldWall
: tileset.h
- MapFieldWaterAllowed
: tileset.h
- MapFixSeenWallNeighbors()
: map.h
, map_wall.cpp
- MapFixSeenWallTile()
: map.h
, map_wall.cpp
- MapFixWallNeighbors()
: map_wall.cpp
- MapFixWallTile()
: map_wall.cpp
, map.h
- MapFogFilterFlags()
: map.h
, map_fog.cpp
- MapMarkerFunc
: map.h
- MapMarkRadar()
: map.h
- MapMarkRadarJammer()
: map.h
- MapMarkTileDetectCloak
: map.h
, map_fog.cpp
- MapMarkTileRadar
: map.h
, map_radar.cpp
- MapMarkTileRadarJammer
: map.h
, map_radar.cpp
- MapMarkTileSight
: map.h
, map_fog.cpp
- MapMarkUnitSight()
: map.h
, unit.cpp
- MapMarkUnitSightRec()
: unit.cpp
- MapSight()
: map.h
, map_fog.cpp
- MapSound()
: sound.h
, sound_id.cpp
- MapUnitSounds()
: unitsound.h
, unitsound.cpp
- MapUnmarkRadar()
: map.h
- MapUnmarkRadarJammer()
: map.h
- MapUnmarkTileDetectCloak
: map.h
, map_fog.cpp
- MapUnmarkTileRadar
: map.h
, map_radar.cpp
- MapUnmarkTileRadarJammer
: map.h
, map_radar.cpp
- MapUnmarkTileSight
: map.h
, map_fog.cpp
- MapUnmarkUnitSight()
: map.h
, unit.cpp
- MARGIN_X
: popup.h
- MARGIN_Y
: popup.h
- MARKER_ON_INDEX
: map.h
- MarkReacheableTerrainType()
: ai_plan.cpp
- MarkUnitFieldFlags()
: unit.h
, unit.cpp
- MasterSocket
: netdriver.cpp
- MatchGameType()
: games.cpp
- MAX_CLOSE_SET_RATIO
: astar.cpp
- MAX_COLORS
: png2stratagus.cpp
- MAX_DESCRIPTION_LENGTH
: games.h
- MAX_GAME_PASSWORD_LENGTH
: games.h
- MAX_GAMENAME_LENGTH
: netdriver.h
- MAX_MAP_LENGTH
: games.h
- MAX_MINIMAP_EVENTS
: minimap.cpp
- MAX_NUM_VIEWPORTS
: ui.h
- MAX_OPEN_SET_RATIO
: astar.cpp
- MAX_PASSWORD_LENGTH
: netdriver.h
- MAX_RACES
: stratagus.h
- MAX_SHADERS
: shaders.h
- MAX_SOUND_RANGE
: sound.h
- MAX_USERNAME_LENGTH
: netdriver.h
- MAX_VERSION_LENGTH
: netdriver.h
- MaxAttackPos
: unittype.h
- MaxChannels
: sound_server.cpp
- MaxCosts
: upgrade_structs.h
- MaxFontColors
: font.h
- MAXHARVESTERS_INDEX
: unittype.h
- MAXHARVESTERS_KEY
: script_unittype.cpp
- MaxMapHeight
: map.h
- MaxMapWidth
: map.h
- MaxNetworkCommands
: net_message.h
- MaxResourceInfo
: ui.h
- MaxSampleVolume
: sound.h
- MaxSelectable
: unit.h
, selection.cpp
- MaxVolume
: sound_server.h
- MenuHandleButtonDown()
: widgets.cpp
- MenuHandleButtonUp()
: widgets.cpp
- MenuHandleKeyDown()
: widgets.cpp
- MenuHandleKeyRepeat()
: widgets.cpp
- MenuHandleKeyUp()
: widgets.cpp
- MenuHandleMouseMove()
: widgets.cpp
- MenuLoop()
: stratagus.cpp
- MenuRace
: stratagus.h
, stratagus.cpp
- MenuStack
: widgets.cpp
- MessageChat
: net_message.h
- MessageCommandAttack
: net_message.h
- MessageCommandAutoRepair
: net_message.h
- MessageCommandBoard
: net_message.h
- MessageCommandBuild
: net_message.h
- MessageCommandCancelResearch
: net_message.h
- MessageCommandCancelTrain
: net_message.h
- MessageCommandCancelUpgrade
: net_message.h
- MessageCommandDefend
: net_message.h
- MessageCommandDismiss
: net_message.h
- MessageCommandFollow
: net_message.h
- MessageCommandGround
: net_message.h
- MessageCommandMove
: net_message.h
- MessageCommandPatrol
: net_message.h
- MessageCommandRepair
: net_message.h
- MessageCommandResearch
: net_message.h
- MessageCommandResource
: net_message.h
- MessageCommandResourceLoc
: net_message.h
- MessageCommandReturn
: net_message.h
- MessageCommandSpellCast
: net_message.h
- MessageCommandStand
: net_message.h
- MessageCommandStop
: net_message.h
- MessageCommandTrain
: net_message.h
- MessageCommandUnload
: net_message.h
- MessageCommandUpgrade
: net_message.h
- MessageExtendedCommand
: net_message.h
- MessageInit_FromClient
: net_message.h
- MessageInit_FromServer
: net_message.h
- MessageNone
: net_message.h
- MessageQuit
: net_message.h
- MessageResend
: net_message.h
- MESSAGES_MAX
: mainscr.cpp
- MessageSelection
: net_message.h
- MessagesEvent
: mainscr.cpp
- MessagesEventCount
: mainscr.cpp
- MessagesEventIndex
: mainscr.cpp
- MessagesEventPos
: mainscr.cpp
- MessageSync
: net_message.h
- MetaClient
: master.h
, master.cpp
- MI_FLAGS_ACTIVE
: menus.h
- MI_FLAGS_CLICKED
: menus.h
- MiddleAndRightButton
: interface.h
- MiddleButton
: interface.h
- Minimap2MapX
: minimap.cpp
- Minimap2MapY
: minimap.cpp
- MINIMAP_FAC
: minimap.cpp
- MinimapEvents
: minimap.cpp
- MinimapScaleX
: minimap.cpp
- MinimapScaleY
: minimap.cpp
- MinimapSurface
: minimap.h
, minimap.cpp
- MinimapSurfaceGL
: minimap.h
, minimap.cpp
- MinimapTerrainSurface
: minimap.h
, minimap.cpp
- MinimapTerrainSurfaceGL
: minimap.h
, minimap.cpp
- MinimapTexture
: minimap.cpp
- MinimapTextureHeight
: minimap.cpp
- MinimapTextureWidth
: minimap.cpp
- MirrorEdit
: editloop.cpp
- MissileActions()
: missile.h
, missile.cpp
- MissileBurningBuilding()
: missile.h
, missile.cpp
- MissileCclRegister()
: script_missile.cpp
, missile.h
- MissileClassClipToTarget
: missile.h
- MissileClassContinious
: missile.h
- MissileClassCycleOnce
: missile.h
- MissileClassDeathCoil
: missile.h
- MissileClassFire
: missile.h
- MissileClassFlameShield
: missile.h
- MissileClassHit
: missile.h
- MissileClassLandMine
: missile.h
- MissileClassNames
: script_missile.cpp
- MissileClassNone
: missile.h
- MissileClassParabolic
: missile.h
- MissileClassPointToPoint
: missile.h
- MissileClassPointToPointBounce
: missile.h
- MissileClassPointToPointCycleOnce
: missile.h
- MissileClassPointToPointWithHit
: missile.h
- MissileClassStay
: missile.h
- MissileClassStraightFly
: missile.h
- MissileClassTracer
: missile.h
- MissileClassWhirlwind
: missile.h
- MissileDrawLevelCompare()
: missile.cpp
- MissileHandleBlocking()
: missile.cpp
, missile.h
- MissileHandlePierce()
: missile.cpp
, missile.h
- MissileHitsGoal()
: missile.cpp
- MissileHitsWall()
: missile.cpp
- MissileInitMove()
: missile.cpp
, missile.h
- MissilesActionLoop()
: missile.cpp
- MissileTypeByIdent()
: missile.h
, missile.cpp
- MissileTypeMap
: missile.cpp
- MissileTypes
: missile.cpp
- MissileVisibleInViewport()
: missile.cpp
- MixChannelsToStereo32()
: sound_server.cpp
- MixerBuffer
: sound_server.cpp
- MixIntoBuffer()
: sound_server.cpp
- MixMusicToStereo32()
: sound_server.cpp
- MixSampleToStereo32()
: sound_server.cpp
- modAdd
: animation.h
- modAnd
: animation.h
- modDiv
: animation.h
- ModifierAlt
: interface.h
- ModifierControl
: interface.h
- ModifierDoublePress
: interface.h
- ModifierShift
: interface.h
- ModifierSuper
: interface.h
- ModifyFlag()
: script_tileset.cpp
- modMod
: animation.h
- modMul
: animation.h
- modNot
: animation.h
- modOr
: animation.h
- modSet
: animation.h
- modSub
: animation.h
- modXor
: animation.h
- MouseActionAttack
: unittype.h
- MouseActionHarvest
: unittype.h
- MouseActionMove
: unittype.h
- MouseActionNone
: unittype.h
- MouseActionSail
: unittype.h
- MouseActionSpellCast
: unittype.h
- MouseButtons
: interface.h
, mouse.cpp
- MouseDoubleShift
: interface.h
- MouseDragShift
: interface.h
- MouseHoldShift
: interface.h
- MouseScrollMap()
: mouse.cpp
- MouseScrollState
: mainloop.cpp
, interface.h
- MouseState
: interface.cpp
- MOVE_TO_TARGET
: action_attack.cpp
- MoveRandomly()
: action_still.cpp
- MoveToDropZone()
: action_unload.cpp
- MovieCallbackButtonPressed()
: movie.cpp
- MovieCallbackButtonReleased()
: movie.cpp
- MovieCallbackKeyPressed()
: movie.cpp
- MovieCallbackKeyReleased()
: movie.cpp
- MovieCallbackKeyRepeated()
: movie.cpp
- MovieCallbackMouseExit()
: movie.cpp
- MovieCallbackMouseMove()
: movie.cpp
- MovieStop
: movie.cpp
- MReader
: mikmod.cpp
- MsgCommandsIn
: network.cpp
- MultiPlayerReplayEachCycle()
: replay.cpp
, replay.h
- MusicChannel
: sound_server.cpp
- MusicEnabled
: sound_server.cpp
- MusicFinished
: music.cpp
- MusicFinishedCallback()
: music.cpp
- MusicFinishedMutex
: music.cpp
- MusicPlaying
: sound_server.cpp
- MusicVolume
: sound_server.cpp
- my_alloc()
: mng.cpp
- my_closestream()
: mng.cpp
- my_errorproc()
: mng.cpp
- my_free()
: mng.cpp
- my_getcanvasline()
: mng.cpp
- my_gettickcount()
: mng.cpp
- my_openstream()
: mng.cpp
- my_processheader()
: mng.cpp
- my_processmend()
: mng.cpp
- my_readdata()
: mng.cpp
- my_refresh()
: mng.cpp
- my_settimer()
: mng.cpp
- MyAbs()
: astar.cpp
- myatan()
: unit.cpp
- MyRand()
: util.h
, util.cpp
(C) Copyright 1998-2012 by The