30 #ifndef ANIMATION_SETPLAYERVAR_H
31 #define ANIMATION_SETPLAYERVAR_H
43 virtual void Action(
CUnit &unit,
int &move,
int scale)
const;
44 virtual void Init(
const char *s, lua_State *l);
48 std::string playerStr;
54 extern int GetPlayerData(
const int player,
const char *prop,
const char *arg);
58 #endif // ANIMATION_SETPLAYERVAR_H
virtual void Action(CUnit &unit, int &move, int scale) const
Definition: animation_setplayervar.cpp:187
Definition: animation.h:74
Definition: animation.h:93
The big unit structure.
Definition: unit.h:119
SetVar_ModifyTypes
Definition: animation.h:80
CAnimation_SetPlayerVar()
Definition: animation_setplayervar.h:41
int GetPlayerData(const int player, const char *prop, const char *arg)
Definition: animation_setplayervar.cpp:54
Definition: animation_setplayervar.h:38
virtual void Init(const char *s, lua_State *l)
Definition: animation_setplayervar.cpp:243