_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Public Member Functions | |
LogEntry () | |
Public Attributes | |
unsigned long | GameCycle |
int | UnitNumber |
std::string | UnitIdent |
std::string | Action |
int | Flush |
int | PosX |
int | PosY |
int | DestUnitNumber |
std::string | Value |
int | Num |
unsigned | SyncRandSeed |
LogEntry * | Next |
LogEntry structure.
|
inline |
std::string LogEntry::Action |
int LogEntry::DestUnitNumber |
int LogEntry::Flush |
unsigned long LogEntry::GameCycle |
LogEntry* LogEntry::Next |
int LogEntry::Num |
int LogEntry::PosX |
int LogEntry::PosY |
unsigned LogEntry::SyncRandSeed |
std::string LogEntry::UnitIdent |
int LogEntry::UnitNumber |
std::string LogEntry::Value |