_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <pathfinder.h>
Public Types | |
enum | { MAX_PATH_LENGTH = 28 } |
Public Member Functions | |
pathfinder.cpp - The path finder routines. | |
PathFinderOutput () | |
max length of precalculated path More... | |
unit_save.cpp - Save unit. | |
void | Save (CFile &file) const |
script_unit.cpp - The unit ccl functions. | |
void | Load (lua_State *l) |
Public Attributes | |
unsigned short int | Cycles |
char | Fast |
how much Cycles we move. More... | |
char | Length |
Flag fast move (one step) More... | |
char | Path [MAX_PATH_LENGTH] |
stored path length More... | |
PathFinderOutput::PathFinderOutput | ( | ) |
max length of precalculated path
void PathFinderOutput::Load | ( | lua_State * | l | ) |
void PathFinderOutput::Save | ( | CFile & | file | ) | const |
unsigned short int PathFinderOutput::Cycles |
char PathFinderOutput::Fast |
how much Cycles we move.
char PathFinderOutput::Length |
Flag fast move (one step)
char PathFinderOutput::Path[MAX_PATH_LENGTH] |
stored path length