_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unit_find.h>
Public Member Functions | |
UnitFinder (const CPlayer &player, const std::vector< CUnit * > &units, int maxDist, int movemask, CUnit **unitP) | |
unit_find.cpp - The find/select for units. | |
VisitResult | Visit (TerrainTraversal &terrainTraversal, const Vec2i &pos, const Vec2i &from) |
|
inline |
VisitResult UnitFinder::Visit | ( | TerrainTraversal & | terrainTraversal, |
const Vec2i & | pos, | ||
const Vec2i & | from | ||
) |