30 #ifndef __ACTION_UPGRADETO_H__
31 #define __ACTION_UPGRADETO_H__
85 #endif // !__ACTIONS_H__
virtual void UpdateUnitVariables(CUnit &unit) const
Definition: action_upgradeto.cpp:305
The big unit structure.
Definition: unit.h:119
virtual void Cancel(CUnit &unit)
Definition: action_upgradeto.cpp:298
const CUnitType & GetUnitType() const
Definition: action_upgradeto.h:79
static COrder * NewActionTransformInto(CUnitType &type)
Definition: action_upgradeto.cpp:59
COrder_UpgradeTo()
Definition: action_upgradeto.h:63
Definition: action_upgradeto.h:59
Definition: viewport.h:63
Definition: unittype.h:467
unit harvesting resources
Definition: actions.h:76
virtual void Execute(CUnit &unit)
Definition: action_upgradeto.cpp:262
void UpdatePathFinderData_NotCalled(PathFinderInput &input)
Definition: actions.cpp:102
static COrder * NewActionUpgradeTo(CUnit &unit, CUnitType &type)
Definition: action_upgradeto.cpp:67
virtual bool IsValid() const
Definition: action_upgradeto.cpp:244
virtual void UpdatePathFinderData(PathFinderInput &input)
Definition: action_upgradeto.h:75
virtual bool ParseSpecificData(lua_State *l, int &j, const char *value, const CUnit &unit)
Definition: action_upgradeto.cpp:230
building is training
Definition: actions.h:64
virtual PixelPos Show(const CViewport &vp, const PixelPos &lastScreenPos) const
Definition: action_upgradeto.cpp:249
virtual COrder_UpgradeTo * Clone() const
Definition: action_upgradeto.h:65
virtual void Save(CFile &file, const CUnit &unit) const
Definition: action_upgradeto.cpp:219