_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Attributes | List of all members
CDecoVarBar Class Reference

#include <unittype.h>

Inheritance diagram for CDecoVarBar:
CDecoVar

Public Member Functions

unit_draw.cpp - The draw routines for units.
virtual void Draw (int x, int y, const CUnitType &type, const CVariable &var) const
 function to draw the decorations. More...
 
- Public Member Functions inherited from CDecoVar
 CDecoVar ()
 
virtual ~CDecoVar ()
 

Public Attributes

bool IsVertical
 
bool SEToNW
 if true, vertical bar, else horizontal. More...
 
int Height
 (SouthEastToNorthWest), if false value 0 is on the left or up of the bar. More...
 
int Width
 Height of the bar. More...
 
bool ShowFullBackground
 Width of the bar. More...
 
char BorderSize
 if true, show background like value equal to max. More...
 
IntColor Color
 Size of the border, 0 for no border. More...
 
IntColor BColor
 Color of bar. More...
 
- Public Attributes inherited from CDecoVar
unsigned int Index
 
int OffsetX
 Index of the variable. More...
 
int OffsetY
 Offset in X coord. More...
 
int OffsetXPercent
 Offset in Y coord. More...
 
int OffsetYPercent
 Percent offset (TileWidth) in X coord. More...
 
bool IsCenteredInX
 Percent offset (TileHeight) in Y coord. More...
 
bool IsCenteredInY
 if true, use center of deco instead of left border More...
 
bool ShowIfNotEnable
 if true, use center of deco instead of upper border More...
 
bool ShowWhenNull
 if false, Show only if var is enable More...
 
bool HideHalf
 if false, don't show if var is null (F.E poison) More...
 
bool ShowWhenMax
 if true, don't show when 0 < var < max. More...
 
bool ShowOnlySelected
 if false, don't show if var is to max. (Like mana) More...
 
bool HideNeutral
 if true, show only for selected units. More...
 
bool HideAllied
 if true, don't show for neutral unit. More...
 
bool ShowOpponent
 if true, don't show for allied unit. (but show own units) More...
 

Member Function Documentation

void CDecoVarBar::Draw ( int  x,
int  y,
const CUnitType type,
const CVariable var 
) const
virtual

function to draw the decorations.

Draw bar for variables.

Parameters
xX screen pixel position
yY screen pixel position
unitUnit pointer
Todo:
fix color configuration.

Implements CDecoVar.

Member Data Documentation

IntColor CDecoVarBar::BColor

Color of bar.

char CDecoVarBar::BorderSize

if true, show background like value equal to max.

IntColor CDecoVarBar::Color

Size of the border, 0 for no border.

int CDecoVarBar::Height

(SouthEastToNorthWest), if false value 0 is on the left or up of the bar.

bool CDecoVarBar::IsVertical
bool CDecoVarBar::SEToNW

if true, vertical bar, else horizontal.

bool CDecoVarBar::ShowFullBackground

Width of the bar.

int CDecoVarBar::Width

Height of the bar.


The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.