#include <spell_luacallback.h>
Spell_LuaCallback::Spell_LuaCallback |
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Spell_LuaCallback::~Spell_LuaCallback |
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Call a lua callback to make user actions in Lua script
- Parameters
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caster | Unit that casts the spell |
spell | Spell-type pointer |
target | Target |
goalPos | coord of target spot when/if target does not exist |
- Returns
- =!0 if spell should be repeated, 0 if not
Implements SpellActionType.
void Spell_LuaCallback::Parse |
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lua_State * |
l, |
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int |
startIndex, |
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int |
endIndex |
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virtual |
The documentation for this class was generated from the following files:
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