_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
Public Member Functions | |
radialparticle.cpp - The radial particle. | |
CRadialParticle (CPosition position, GraphicAnimation *animation, int maxSpeed, int drawlevel=0) | |
virtual | ~CRadialParticle () |
virtual bool | isVisible (const CViewport &vp) const |
virtual void | draw () |
virtual void | update (int ticks) |
virtual CParticle * | clone () |
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CParticle (CPosition position, int drawlevel=0) | |
virtual | ~CParticle () |
void | destroy () |
bool | isDestroyed () |
int | getDrawLevel () const |
void | setDrawLevel (int value) |
Protected Attributes | |
GraphicAnimation * | animation |
float | direction |
int | speed |
int | maxSpeed |
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CPosition | pos |
bool | destroyed |
int | drawLevel |
CRadialParticle::CRadialParticle | ( | CPosition | position, |
GraphicAnimation * | animation, | ||
int | maxSpeed, | ||
int | drawlevel = 0 |
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Implements CParticle.
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Implements CParticle.
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