30 #ifndef ANIMATION_FRAME_H
31 #define ANIMATION_FRAME_H
43 virtual void Action(
CUnit &unit,
int &move,
int scale)
const;
44 virtual void Init(
const char *s, lua_State *l);
53 #endif // ANIMATION_FRAME_H
CAnimation_Frame()
Definition: animation_frame.h:41
Definition: animation.h:93
The big unit structure.
Definition: unit.h:119
virtual void Init(const char *s, lua_State *l)
Definition: animation_frame.cpp:54
Definition: animation.h:56
int ParseAnimInt(const CUnit *unit) const
Definition: animation_frame.cpp:59
virtual void Action(CUnit &unit, int &move, int scale) const
Definition: animation_frame.cpp:43
Definition: animation_frame.h:38