Here is a list of all file members with links to the files they belong to:
- r -
- RADAR_INDEX
: unittype.h
- RADARJAMMER_INDEX
: unittype.h
- RADARJAMMERRANGE_KEY
: script_unittype.cpp
- RADARRANGE_KEY
: script_unittype.cpp
- Read()
: mikmod.cpp
- ReadData()
: netdriver.cpp
- ReadDataDirectory()
: iolib.cpp
, iolib.h
- RealizeVideoMemory()
: video.h
, sdl.cpp
- RecalculateShownUnits()
: editloop.cpp
- Rects
: sdl.cpp
- recvbuftype
: net_lowlevel.cpp
- recvfrombuftype
: net_lowlevel.cpp
- REDIRECT_OUTPUT
: stratagus.cpp
- RedirectOutput()
: stratagus.cpp
- RegenerateScreen
: sdl.cpp
- RegisterSound()
: sound.h
, sound.cpp
- RegisterTwoGroups()
: sound.h
, sound.cpp
- REGKEY
: stratagus-game-launcher.h
- ReleaseOrders()
: command.cpp
- ReloadFonts()
: font.h
, font.cpp
- ReloadGraphics()
: video.h
, graphic.cpp
- ReloadOpenGL()
: video.h
, sdl.cpp
- RemoveIndividualUpgradeModifier()
: upgrade.cpp
- RemoveOrder()
: command.cpp
- RemoveUnitFromContainer()
: unit.cpp
- RemoveUnitFromGroups()
: unit.h
, groups.cpp
- RemoveUpgradeModifier()
: upgrade.cpp
- RenderFramebufferToScreen()
: shaders.h
, shaders.cpp
- Replace2TildeByTilde()
: interface.cpp
- ReplaceTildeBy2Tilde()
: interface.cpp
- ReplayCclRegister()
: replay.cpp
, replay.h
- ReplayEachCycle()
: replay.cpp
- ReplayGameType
: replay.cpp
, replay.h
- ReplayMultiPlayer
: replay.h
- ReplayNone
: replay.h
- ReplayRevealMap
: map.h
, map.cpp
- ReplaySinglePlayer
: replay.h
- ReplayStep
: replay.cpp
- ReplayType
: replay.h
- report()
: script.cpp
- RescueUnits()
: unit.h
, unit.cpp
- RESEARCH_INDEX
: unittype.h
- RESEARCH_KEY
: script_unittype.cpp
- ResourceDepositOnMap()
: unit_find.h
, unit_find.cpp
- ResourceOnMap()
: unit_find.cpp
, unit_find.h
- ResourcesMultiBuildersMultiplier
: unit.h
, unit.cpp
- RestoreColorCyclingSurface()
: video.cpp
, video.h
- RestoreSelection()
: selection.cpp
, unit.h
- RestrictCursorToMinimap()
: ui.h
, mouse.cpp
- RestrictCursorToViewport()
: ui.h
, mouse.cpp
- returnFalse()
: animation_ifvar.cpp
- RevealAttacker
: unit.cpp
, unit.h
- REVEALER_INDEX
: unittype.h
- REVEALER_KEY
: script_unittype.cpp
- ReverseTextColor
: font.cpp
- RIFF
: wav.h
- RightButton
: interface.h
- RightButtonAttacks
: ui.cpp
, ui.h
- RMASK
: video.h
- ROCK_TILE
: edmap.cpp
- RSHIFT
: video.h
- Running
: sound_server.cpp
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