_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unittype.h>
Public Member Functions | |
virtual | ~CBuildRestrictionAnd () |
virtual void | Init () |
void | push_back (CBuildRestriction *restriction) |
build.cpp - The units. | |
virtual bool | Check (const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&ontoptarget) const |
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virtual | ~CBuildRestriction () |
Public Attributes | |
std::vector< CBuildRestriction * > | _or_list |
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inlinevirtual |
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virtual |
Check And Restriction
Implements CBuildRestriction.
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inlinevirtual |
Reimplemented from CBuildRestriction.
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inline |
std::vector<CBuildRestriction *> CBuildRestrictionAnd::_or_list |