Here is a list of all file members with links to the files they belong to:
- g -
- GAME
: stratagus-game-launcher.h
- GAME_CD
: stratagus-game-launcher.h
- GAME_NAME
: stratagus-game-launcher.h
- GameCallbacks
: video.h
, mainloop.cpp
- GameCursor
: cursor.h
, cursor.cpp
- GameCycle
: game.cpp
, stratagus.h
- GameDefeat
: results.h
- GameDiplomacyButtonClicked
: interface.h
, mouse.cpp
- GameDraw
: results.h
- GameEstablishing
: interface.h
, interface.cpp
- GameExit
: results.h
- GameFont
: font.cpp
- GameID
: games.cpp
, games.h
- GameLogicLoop()
: mainloop.cpp
- GameMainLoop()
: stratagus.h
, mainloop.cpp
- GameMenuButtonClicked
: interface.h
, mouse.cpp
- GameName
: game.cpp
, game.h
- GameNoResult
: results.h
- GameObserve
: interface.h
, interface.cpp
- GamePaused
: interface.h
, interface.cpp
- GameQuitToMenu
: results.h
- GameRestart
: results.h
- GameResult
: game.cpp
, results.h
- GameResults
: results.h
- GameRunning
: interface.h
, interface.cpp
- Games
: games.cpp
- GameSettings
: game.cpp
, settings.h
- GameSounds
: sound.h
, sound.cpp
- GameTimer
: trigger.cpp
, trigger.h
- GameTypeFreeForAll()
: game.cpp
- GameTypeLeftVsRight()
: game.cpp
- GameTypeManTeamVsMachine()
: game.cpp
- GameTypeManVsMachine()
: game.cpp
- GameTypes
: settings.h
- GameTypeTopVsBottom()
: game.cpp
- GameVictory
: results.h
- GCN_CORE_DECLSPEC
: platform.h
- GCN_EXCEPTION
: exception.h
- GCN_EXTENSION_DECLSPEC
: platform.h
- gcnAllegro()
: allegro.h
- gcnGuichanVersion()
: guichan.cpp
, guichan.h
- gcnOpenGL()
: opengl.cpp
- gcnSDL()
: gsdl.h
, gsdl.cpp
- Get()
: mikmod.cpp
- GetAdvanceIndex()
: animation.cpp
- GetAiTypesByName()
: script_ai.cpp
- GetAStarFixedUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarMovingUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarUnknownTerrainCost()
: pathfinder.h
, astar.cpp
- GetBestExplorer()
: ai_plan.cpp
- GetButtonStatus()
: botpanel.cpp
- GetCallbacks()
: video.h
, sdl.cpp
- GetChannelSample()
: sound_server.h
, sound_server.cpp
- GetClipboard()
: util.h
, util.cpp
- GetColorIndexByName()
: contenttype.cpp
- GetCompareFunction()
: trigger.cpp
- GetComponent()
: script.cpp
, contenttype.cpp
, mainscr.cpp
- GetDefaultTextColors()
: font.h
, font.cpp
- GetDiplomacyName()
: commands.cpp
- GetDirectionFromSurrounding()
: map_wall.cpp
- GetDoubleClickDelay()
: interface.h
, interface.cpp
- GetEffectsVolume()
: sound_server.h
, sound_server.cpp
- GetFileContent()
: script.cpp
- GetFirstContainer()
: unit.h
, unit.cpp
- GetFluidSynthState()
: sound_server.h
, fluidsynth.cpp
- GetFogOfWarTile()
: map_fog.cpp
- GetGameFont()
: font.h
, font.cpp
- GetGamePaused()
: game.cpp
, interface.h
- GetGameSpeed()
: game.cpp
, interface.h
- GetGrabMouse()
: ui.h
, ui.cpp
- GetHoldClickDelay()
: interface.h
, interface.cpp
- getHorizontalPosition()
: chunkparticle.cpp
- GetHotKey()
: font.h
, font.cpp
- GetIndex
: astar.cpp
- GetKeyScroll()
: ui.h
, ui.cpp
- GetLastArg
: cmd.cpp
- GetLeaveStops()
: ui.h
, ui.cpp
- GetLineFont()
: font.h
, font.cpp
- GetLocalPlayerNameFromEnv()
: parameters.cpp
- GetMissileMapArea()
: missile.cpp
- GetMouseScroll()
: ui.h
, ui.cpp
- GetMusicVolume()
: sound_server.h
, sound_server.cpp
- GetNetworkState()
: netconnect.h
, netconnect.cpp
- GetNextAndOptionalArg
: cmd.cpp
- GetNextArg
: cmd.cpp
- GetNextOrder()
: command.cpp
- GetNumOpponents()
: trigger.cpp
, tolua.cpp
- GetNumWaitingWorkers()
: actions.h
, action_resource.cpp
- getopt()
: util.h
, util.cpp
, main.cpp
- getopt_err()
: util.cpp
, main.cpp
- GetPieUnderCursor()
: mouse.cpp
- GetPlayerData()
: animation_setplayervar.h
, animation_setplayervar.cpp
- GetPopupSize()
: botpanel.cpp
- getRefineryUnits()
: script_ai.cpp
- getReparableUnits()
: script_ai.cpp
- GetResourceIdByName()
: upgrade_structs.h
, unittype.cpp
- GetSaveDir()
: savegame.cpp
- GetSmallFont()
: font.h
, font.cpp
- GetSpriteIndex()
: unit_draw.cpp
, script_unittype.cpp
- GetStillFrame()
: unittype.cpp
- getSupplyUnits()
: script_ai.cpp
- GetTicks()
: video.cpp
, video.h
- GetTileGraphicPixel()
: minimap.cpp
- GetTimer()
: trigger.cpp
, tolua.cpp
- GetTotalBoardCapacity()
: ai_plan.cpp
- GetUnitRef()
: contenttype.cpp
- GetUnitsOfGroup()
: unit.h
, groups.cpp
- getUnitTypeFromString()
: script_ai.cpp
- GetUnitUnderCursor()
: interface.h
, mouse.cpp
- GetUTF8()
: font.cpp
- getVerticalPosition()
: chunkparticle.cpp
- GetViewport()
: ui.cpp
, ui.h
- getWallTile()
: map_wall.cpp
- GIVERESOURCE_INDEX
: unittype.h
- GIVERESOURCE_KEY
: script_unittype.cpp
- glActiveTextureProc
: shaders.cpp
- glAttachShader
: shaders.cpp
- glBindFramebuffer
: shaders.h
, shaders.cpp
- glBindRenderbuffer
: shaders.cpp
- glCheckFramebufferStatus
: shaders.cpp
- glCompileShader
: shaders.cpp
- glCompressedTexImage1DARB
: sdl.cpp
, video.h
- glCompressedTexImage2DARB
: video.h
, sdl.cpp
- glCompressedTexImage3DARB
: video.h
, sdl.cpp
- glCompressedTexSubImage1DARB
: video.h
, sdl.cpp
- glCompressedTexSubImage2DARB
: sdl.cpp
, video.h
- glCompressedTexSubImage3DARB
: video.h
, sdl.cpp
- glCreateProgram
: shaders.cpp
- glCreateShader
: shaders.cpp
- glDeleteProgram
: shaders.cpp
- glDeleteShader
: shaders.cpp
- glDrawBuffers
: shaders.cpp
- glFramebufferRenderbuffer
: shaders.cpp
- glFramebufferTexture
: shaders.cpp
- glGenFramebuffers
: shaders.cpp
- glGenRenderbuffers
: shaders.cpp
- glGetCompressedTexImageARB
: sdl.cpp
, video.h
- glGetProgramInfoLog
: shaders.cpp
- glGetProgramiv
: shaders.cpp
- glGetShaderInfoLog
: shaders.cpp
- glGetShaderiv
: shaders.cpp
- glGetUniformLocation
: shaders.cpp
- glIsProgram
: shaders.cpp
- glLinkProgram
: shaders.cpp
- GLMaxTextureSize
: sdl.cpp
, video.h
- GLMaxTextureSizeOverride
: video.h
, sdl.cpp
- GlobalMissiles
: missile.cpp
- glRenderbufferStorage
: shaders.cpp
- GLShaderPipelineSupported
: video.cpp
, video.h
- glShaderSource
: shaders.cpp
- GLTextureCompressionSupported
: video.h
, sdl.cpp
- glUniform1f
: shaders.cpp
- glUniform1i
: shaders.cpp
- glUniform2f
: shaders.cpp
- glUniformMatrix4fv
: shaders.cpp
- glUseProgram
: shaders.cpp
- GMASK
: video.h
- GodMode
: interface.cpp
, interface.h
- GoldCost
: upgrade_structs.h
- GraphicHash
: graphic.cpp
- GraphicPlayerPixels()
: player.cpp
, player.h
- Graphics
: graphic.cpp
- GRASS_TILE
: edmap.cpp
- gravity
: chunkparticle.cpp
- GreaterThan
: unittype.h
- GreaterThanEqual
: unittype.h
- GROUNDATTACK_INDEX
: unittype.h
- GROUNDATTACK_KEY
: script_unittype.cpp
- GroupCclRegister()
: unit.h
, groups.cpp
- GroupId
: selection.cpp
- Groups
: groups.cpp
- GroupSelectionMode
: unittype.h
- GSHIFT
: video.h
- Gui
: editloop.cpp
, game.cpp
, widgets.cpp
- GuichanActive
: widgets.h
- GuichanCallbacks
: widgets.cpp
- gzseek()
: iolib.cpp
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