30 #ifndef __TRANSLATE_H__
31 #define __TRANSLATE_H__
40 extern const char *
Translate(
const char *str);
44 extern void LoadPO(
const char *file);
48 #define _(str) Translate(str)
53 #endif // !__TRANSLATE_H__
const char * Translate(const char *str)
Translate a string.
Definition: translate.cpp:59
void AddTranslation(const char *str1, const char *str2)
Add a translation.
Definition: translate.cpp:72
void LoadPO(const char *file)
Load a .po file.
Definition: translate.cpp:80
void SetTranslationsFiles(const char *stratagusfile, const char *gamefile)
Set the stratagus and game translations.
Definition: translate.cpp:183