_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Ngcn
 C_EnemyOnMapTile
 C_filter_flags
 C_TileSeen
 C_UnmarkUnitFieldFlags
 CAiBuildQueue
 CAiExplorationRequest
 CAiForce
 CAiForceCounter
 CAiForceEnemyFinder
 CAiForceManager
 CAiForceRallyPointFinder
 CAiHelper
 CAiRequestType
 CAiUnitType
 CAliveConstructedAndSameTypeAs
 CAlreadyBuildingFinder
 CAndPredicate
 CAnimationDie_Exception
 CAStarGoalMarker
 CAutoCastInfo
 CAutoCastPrioritySort
 CAutoPng_read_structp
 CBestDepotFinder
 CBestRangeTargetFinder
 CBestTargetFinder
 CBinOpFor Bin operand a ?? b
 CBuildingPlaceFinder
 CBurningBuildingFrame
 CButtonActionAction of button
 CButtonStyle
 CButtonStyleProperties
 CButtonWidget
 CCAiType
 CCAllow
 CCAnimation
 CCAnimation_Attack
 CCAnimation_Die
 CCAnimation_ExactFrame
 CCAnimation_Frame
 CCAnimation_Goto
 CCAnimation_IfVar
 CCAnimation_Label
 CCAnimation_LuaCallback
 CCAnimation_Move
 CCAnimation_RandomGoto
 CCAnimation_RandomRotate
 CCAnimation_RandomSound
 CCAnimation_RandomWait
 CCAnimation_Rotate
 CCAnimation_SetPlayerVar
 CCAnimation_SetVar
 CCAnimation_Sound
 CCAnimation_SpawnMissile
 CCAnimation_SpawnUnit
 CCAnimation_Unbreakable
 CCAnimation_Wait
 CCAnimations
 CCBuildRestriction
 CCBuildRestrictionAddOn
 CCBuildRestrictionAnd
 CCBuildRestrictionDistance
 CCBuildRestrictionHasUnit
 CCBuildRestrictionOnTop
 CCBuildRestrictionSurroundedBy
 CCButtonPanel
 CCChunkParticle
 CCClient
 CCClientLog
 CCColorA platform independent color
 CCColorCycling
 CCConstructionConstruction shown during construction of a building
 CCConstructionFrameConstruction frame
 CCContentType
 CCContentTypeCompleteBar
 CCContentTypeFormattedText
 CCContentTypeFormattedText2
 CCContentTypeIcon
 CCContentTypeLifeBar
 CCContentTypeText
 CCCursorPrivate type which specifies the cursor-type
 CCDecoVar
 CCDecoVarBar
 CCDecoVarSpriteBarSprite contains frame from full (left)to empty state (right)
 CCDecoVarStaticSpriteUse to show specific frame in a sprite
 CCDecoVarText
 CCEditor
 CCFile
 CCFiller
 CCFontFont definition
 CCFontColorFont color definition
 CCGraphic
 CCHost
 CCIconIcon: rectangle image used in menus
 CCInfoPanel
 CCInitMessage_Config
 CCInitMessage_EngineMismatch
 CCInitMessage_Header
 CCInitMessage_Hello
 CCInitMessage_LuaFilesMismatch
 CCInitMessage_Map
 CCInitMessage_Resync
 CCInitMessage_State
 CCInitMessage_Welcome
 CCLabel
 CClip
 CCMapDescribes the world map
 CCMapArea
 CCMapFieldDescribes a field of the map
 CCMapFieldPlayerInfo
 CCMapInfo
 CCMetaClient
 CCMinimap
 CCNetworkChat
 CCNetworkCommand
 CCNetworkCommandQueue
 CCNetworkCommandQuit
 CCNetworkCommandSync
 CCNetworkExtendedCommand
 CCNetworkHost
 CCNetworkPacket
 CCNetworkPacketHeader
 CCNetworkParameter
 CCNetworkSelection
 Ccnode
 CColor
 CColorIndexRange
 CCompareDepotsByDistance
 CCompareUnitDistance
 CConditionInfo
 CConditionInfoVariable
 CConditionPanel
 CCOrder
 CCOrder_Attack
 CCOrder_Board
 CCOrder_Build
 CCOrder_Built
 CCOrder_Defend
 CCOrder_Die
 CCOrder_Follow
 CCOrder_Move
 CCOrder_Patrol
 CCOrder_Repair
 CCOrder_Research
 CCOrder_Resource
 CCOrder_SpellCast
 CCOrder_Still
 CCOrder_Train
 CCOrder_TransformInto
 CCOrder_Unload
 CCOrder_UpgradeTo
 CCParticle
 CCParticleManager
 CCPieMenu
 CCPlayerDiplomacy states for CommandDiplomacy
 CCPlayerColorGraphic
 CCPopup
 CCPopupContentType
 CCPopupContentTypeButtonInfo
 CCPopupContentTypeCosts
 CCPopupContentTypeLine
 CCPopupContentTypeText
 CCPopupContentTypeVariable
 CCPosition
 CCPreference
 CCPrimitives
 CCRadialParticle
 CCRenderer
 CCResourceFinder
 CCResourceInfo
 CCSample
 CCSampleFluidSynth
 CCSampleFluidSynthStream
 CCSampleMikMod
 CCSampleMikModStream
 CCSampleVorbis
 CCSampleVorbisStream
 CCSampleWav
 CCSampleWavStream
 CCServer
 CCServerSetup
 CCSmokeParticle
 CCSound
 CCStatusLine
 CCSynthesizer
 CCTCPSocket
 CCTCPSocket_Impl
 CCTile
 CCTileInfoSingle tile definition
 CCTilesetTileset definition
 CCTimer
 CCUDPSocket
 CCUDPSocket_Impl
 CCUIButtonButtons on screen themselves
 CCUITimer
 CCUIUserButton
 CCUnitThe big unit structure
 CCUnitCache
 CCUnitColors
 CCUnitFilter
 CCUnitGroup
 CCUnitInfoPanel
 CCUnitManager
 CCUnitPtr
 CCUnitSound
 CCUnitStats
 CCUnitType
 CCUnitTypeFinder
 CCUnitTypeVarOrc wall
 CCUpgrade
 CCUpgradeModifier
 CCUpgradeTimers
 CCursorConfigCursor config reference
 CCUserInterface
 CCVariable
 CCVideo
 CCViewport
 CDecoration
 CDecoSpriteType
 CDependRuleDependency rule
 CDropDownWidget
 CEditorAction
 CEditorSliderListener
 CEditorUnitSliderListener
 CEnemyFinderWithTransporter
 CEventCallback
 CFileException
 CFileList
 CFileWriter
 CFluidSynthData
 CFullReplay
 CGameData
 CGameSound
 CGraphicAnimation
 CGzFileWriter
 CHallPlaceFinder
 CHasNotSamePlayerAs
 CHasSamePlayerAndTypeAs
 CHasSamePlayerAs
 CHasSameTypeAs
 CHasSameUnitTypeAs
 CIconConfigIcon reference (used in config tables)
 CImage
 CImageButton
 CImageCheckBox
 CImageDropDownWidget
 CImageListBox
 CImageListBoxWidget
 CImageRadioButton
 CImageSlider
 CImageTextField
 CImageWidget
 CIsADepositForResource
 CIsAEnemyUnitOf
 CIsAEnemyUnitWhichCanCounterAttackOf
 CIsAFreeTransporter
 CIsAggresiveUnit
 CIsAlliedWith
 CIsAnAlliedUnitOf
 CIsAReparableUnitBy
 CIsAWorker
 CIsBuildingType
 CIsDyingAndNotABuilding
 CIsEnemyWith
 CIsNotTheSameUnitAs
 CIsTargetInRange
 CLabelsLaterStruct
 CLabelsStruct
 CLandMineTargetFinder
 CListBoxWidget
 CLogEntry
 CLuaActionListener
 CLuaCallback
 CLuaListModel
 CLuaUserData
 CLumberMillPlaceFinder
 CMenuScreen
 CMessagesDisplayFIXME: docu
 CMikModData
 CMinimapEvent
 CMinMaxRangeVisitor
 CMissileMissile on the map
 CMissileClipToTarget
 CMissileConfig
 CMissileContinious
 CMissileCycleOnce
 CMissileDeathCoil
 CMissileFire
 CMissileFlameShield
 CMissileHit
 CMissileLandMine
 CMissileNone
 CMissileParabolic
 CMissilePointToPoint
 CMissilePointToPointBounce
 CMissilePointToPointCycleOnce
 CMissilePointToPointWithHit
 CMissileStay
 CMissileStraightFly
 CMissileTracer
 CMissileTypeBase structure of missile-types
 CMissileWhirlwind
 CMng
 CMPPlayer
 CMultiLineLabel
 CMyOpenGLGraphics
 CNearReachableTerrainFinder
 CNetworkState
 CNode
 CNoFilter
 CNotPredicate
 CNumberDesc
 COggData
 COLD_INTERFACE_INFO
 COpen
 COrigin
 COutOfMinRange
 CParameters
 CPathFinderData
 CPathFinderInput
 CPathFinderOutput
 CPlayerAi
 CPlayerRace
 CPopupConditionPanel
 CPopupDrawCache
 CRawFileWriter
 CReachableTerrainMarker
 CResourceInfo
 CResourceUnitFinder
 CScrollingWidget
 CSelectionHandling
 CServerStruct
 CSession
 CSessionPool
 CSettings
 CSettingsPresets
 CSocketSet
 CSolidTerrainInfoDefinition for a terrain type
 CSoundChannelChannels for sound effects and unit speech
 CSoundConfig
 CSpell_AdjustVariable
 CSpell_AdjustVital
 CSpell_AreaAdjustVital
 CSpell_AreaBombardment
 CSpell_Capture
 CSpell_Demolish
 CSpell_LuaCallback
 CSpell_Polymorph
 CSpell_SpawnMissile
 CSpell_SpawnPortal
 CSpell_Summon
 CSpell_Teleport
 CSpellActionMissileLocation
 CSpellActionType
 CSpellActionTypeAdjustVariable
 CSpellType
 CStatBoxWidget
 CStaticParticle
 CStatsNode
 CStringDesc
 CTarget
 CTerrainFinder
 CTerrainTraversal
 CTileInfo
 CTitleScreen
 CTitleScreenLabel
 CTriggerDataType
 CUnitDesc
 CUnitFinder
 CUnitTypePrioritySorter_Decreasing
 CUStrInt
 CVec2T
 CWallFinder
 CWavChunk
 CWavData
 CWavFMT
 CWavHeader
 CWindows
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.