_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Go to the source code of this file.
Classes | |
class | GameData |
games.h - Games header. | |
#define | MAX_GAME_PASSWORD_LENGTH 16 |
#define | MAX_DESCRIPTION_LENGTH 64 |
#define | MAX_MAP_LENGTH 64 |
int | GameID |
void | CreateGame (Session *session, char *description, char *map, char *players, char *ip, char *port, char *password) |
int | CancelGame (Session *session) |
int | StartGame (Session *session) |
int | JoinGame (Session *session, int id, char *password) |
int | PartGame (Session *session) |
void | ListGames (Session *session) |
#define MAX_DESCRIPTION_LENGTH 64 |
#define MAX_GAME_PASSWORD_LENGTH 16 |
#define MAX_MAP_LENGTH 64 |
int CancelGame | ( | Session * | session | ) |
Cancel a game
void CreateGame | ( | Session * | session, |
char * | description, | ||
char * | map, | ||
char * | players, | ||
char * | ip, | ||
char * | port, | ||
char * | password | ||
) |
Create a game
int JoinGame | ( | Session * | session, |
int | id, | ||
char * | password | ||
) |
Join a game
void ListGames | ( | Session * | session | ) |
List games
int PartGame | ( | Session * | session | ) |
Leave a game
int StartGame | ( | Session * | session | ) |
Start a game
int GameID |