_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <trigger.h>
Public Member Functions | |
CTimer () | |
void | Reset () |
Public Attributes | |
bool | Init |
bool | Running |
timer is initialized More... | |
bool | Increasing |
timer is running More... | |
long | Cycles |
increasing or decreasing More... | |
unsigned long | LastUpdate |
current value in game cycles More... | |
Timer structure
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inline |
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inline |
long CTimer::Cycles |
increasing or decreasing
bool CTimer::Increasing |
timer is running
bool CTimer::Init |
unsigned long CTimer::LastUpdate |
current value in game cycles
bool CTimer::Running |
timer is initialized