30 #ifndef ANIMATION_GOTO_H
31 #define ANIMATION_GOTO_H
43 virtual void Action(
CUnit &unit,
int &move,
int scale)
const;
44 virtual void Init(
const char *s, lua_State *l);
52 #endif // ANIMATION_GOTO_H
Definition: animation.h:68
virtual void Action(CUnit &unit, int &move, int scale) const
Definition: animation_goto.cpp:42
Definition: animation.h:93
The big unit structure.
Definition: unit.h:119
CAnimation_Goto()
Definition: animation_goto.h:41
virtual void Init(const char *s, lua_State *l)
Definition: animation_goto.cpp:49
Definition: animation_goto.h:38