_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <map.h>
Public Member Functions | |
bool | IsPointOnMap (int x, int y) const |
bool | IsPointOnMap (const Vec2i &pos) const |
map.cpp - The map. | |
void | Clear () |
Public Attributes | |
std::string | Description |
std::string | Filename |
Map description. More... | |
int | MapWidth |
Map filename. More... | |
int | MapHeight |
Map width. More... | |
int | PlayerType [PlayerMax] |
Map height. More... | |
int | PlayerSide [PlayerMax] |
Same player->Type. More... | |
unsigned int | MapUID |
Same player->Side. More... | |
Get info about a map.
void CMapInfo::Clear | ( | ) |
Clear CMapInfo.
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inline |
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inline |
std::string CMapInfo::Description |
std::string CMapInfo::Filename |
Map description.
int CMapInfo::MapHeight |
Map width.
unsigned int CMapInfo::MapUID |
Same player->Side.
int CMapInfo::MapWidth |
Map filename.
int CMapInfo::PlayerSide[PlayerMax] |
Same player->Type.
int CMapInfo::PlayerType[PlayerMax] |
Map height.