9 #define glBindFramebuffer glBindFramebufferEXT
13 extern bool LoadShaders(
int direction,
char* shadernameOut);
bool LoadShaderExtensions()
Definition: shaders.cpp:184
PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebuffer
Definition: shaders.cpp:31
bool LoadShaders(int direction, char *shadernameOut)
Definition: shaders.cpp:89
GLuint fullscreenFramebuffer
Definition: shaders.cpp:48
unsigned ShaderIndex
Definition: shaders.cpp:84
void SetupFramebuffer()
Definition: shaders.cpp:227
void RenderFramebufferToScreen()
Definition: shaders.cpp:245