30 #ifndef __ACTION_DEFEND_H__
31 #define __ACTION_DEFEND_H__
65 #endif // !__ACTION_DEFEND_H__
unit follows units
Definition: actions.h:55
T y
Definition: vec2i.h:43
virtual bool IsValid() const
Definition: action_defend.cpp:110
The big unit structure.
Definition: unit.h:119
Definition: action_defend.h:37
virtual bool ParseSpecificData(lua_State *l, int &j, const char *value, const CUnit &unit)
Definition: action_defend.cpp:91
Definition: viewport.h:63
virtual void UpdatePathFinderData(PathFinderInput &input)
Definition: action_defend.cpp:130
virtual COrder_Defend * Clone() const
Definition: action_defend.h:47
virtual PixelPos Show(const CViewport &vp, const PixelPos &lastScreenPos) const
Definition: action_defend.cpp:115
T x
Definition: vec2i.h:42
virtual void Execute(CUnit &unit)
Definition: action_defend.cpp:149
virtual void Save(CFile &file, const CUnit &unit) const
Definition: action_defend.cpp:73
static COrder * NewActionDefend(CUnit &dest)
Definition: action_defend.cpp:60
COrder_Defend()
Definition: action_defend.h:41