_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <games.h>
Public Attributes | |
char | IP [16] |
char | Port [6] |
char | Password [MAX_GAME_PASSWORD_LENGTH+1] |
char | Description [MAX_DESCRIPTION_LENGTH+1] |
char | Map [MAX_MAP_LENGTH+1] |
int | OpenSlots |
int | MaxSlots |
char * | GameName |
char * | Version |
Session * | Sessions [16] |
int | NumSessions |
int | ID |
int | Started |
GameData * | Next |
GameData * | Prev |
char GameData::Description[MAX_DESCRIPTION_LENGTH+1] |
char* GameData::GameName |
int GameData::ID |
char GameData::IP[16] |
char GameData::Map[MAX_MAP_LENGTH+1] |
int GameData::MaxSlots |
GameData* GameData::Next |
int GameData::NumSessions |
int GameData::OpenSlots |
char GameData::Password[MAX_GAME_PASSWORD_LENGTH+1] |
char GameData::Port[6] |
GameData* GameData::Prev |
Session* GameData::Sessions[16] |
int GameData::Started |
char* GameData::Version |