_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
use to show specific frame in a sprite. More...
#include <unittype.h>
Public Member Functions | |
CDecoVarStaticSprite () | |
unit_draw.cpp - The draw routines for units. | |
virtual void | Draw (int x, int y, const CUnitType &type, const CVariable &var) const |
function to draw the decorations. More... | |
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CDecoVar () | |
virtual | ~CDecoVar () |
Public Attributes | |
char | NSprite |
int | n |
Index of sprite. (. More... | |
int | FadeValue |
identifiant in SpellSprite More... | |
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unsigned int | Index |
int | OffsetX |
Index of the variable. More... | |
int | OffsetY |
Offset in X coord. More... | |
int | OffsetXPercent |
Offset in Y coord. More... | |
int | OffsetYPercent |
Percent offset (TileWidth) in X coord. More... | |
bool | IsCenteredInX |
Percent offset (TileHeight) in Y coord. More... | |
bool | IsCenteredInY |
if true, use center of deco instead of left border More... | |
bool | ShowIfNotEnable |
if true, use center of deco instead of upper border More... | |
bool | ShowWhenNull |
if false, Show only if var is enable More... | |
bool | HideHalf |
if false, don't show if var is null (F.E poison) More... | |
bool | ShowWhenMax |
if true, don't show when 0 < var < max. More... | |
bool | ShowOnlySelected |
if false, don't show if var is to max. (Like mana) More... | |
bool | HideNeutral |
if true, show only for selected units. More... | |
bool | HideAllied |
if true, don't show for neutral unit. More... | |
bool | ShowOpponent |
if true, don't show for allied unit. (but show own units) More... | |
use to show specific frame in a sprite.
|
inline |
int CDecoVarStaticSprite::FadeValue |
identifiant in SpellSprite
int CDecoVarStaticSprite::n |
Index of sprite. (.
char CDecoVarStaticSprite::NSprite |