_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Functions | |
script_tileset.cpp - The tileset ccl functions. | |
static bool | ModifyFlag (const char *flagName, unsigned int *flag) |
void | ParseTilesetTileFlags (lua_State *l, int *back, int *j) |
|
static |
void ParseTilesetTileFlags | ( | lua_State * | l, |
int * | back, | ||
int * | j | ||
) |
Parse the flag section of a tile definition.
l | Lua state. |
back | pointer for the flags (return). |
j | pointer for the location in the array. in and out |