30 #ifndef ANIMATION_LABEL_H
31 #define ANIMATION_LABEL_H
42 virtual void Action(
CUnit &unit,
int &move,
int scale)
const;
43 virtual void Init(
const char *s, lua_State *l);
48 #endif // ANIMATION_LABEL_H
Definition: animation_label.h:37
virtual void Action(CUnit &unit, int &move, int scale) const
Definition: animation_label.cpp:42
Definition: animation.h:93
virtual void Init(const char *s, lua_State *l)
Definition: animation_label.cpp:47
The big unit structure.
Definition: unit.h:119
CAnimation_Label()
Definition: animation_label.h:40
Definition: animation.h:67