lokigames:creatures3

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lokigames:creatures3 [2026/06/22 12:55] – [Adventures in the dark age of broken toolchain - Part 2] twolifelokigames:creatures3 [2026/06/23 07:20] (Version actuelle) – [Adventures in the dark age of broken toolchain - Part 2] twolife
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 Because the bundled ''libSDL-1.2.so.0'' has a dependency on libdl (and that makes the loader happy), while any modern versions (be it a real SDL-1.2 or sdl12-compat) won't have it. Again: why ? Because the bundled ''libSDL-1.2.so.0'' has a dependency on libdl (and that makes the loader happy), while any modern versions (be it a real SDL-1.2 or sdl12-compat) won't have it. Again: why ?
  
-Because with the release of GLIBC 2.34 in 2021, libpthread, libdl, libutil, libanl have all been integrated into libc; new build does not link with them anymore.+Because with the release of GLIBC 2.34 in 2021, libpthread, libdl, libutil, libanl have all been integrated into libc; new build does not link with any of them anymore.
  
  
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 </code> </code>
  
-This is a fun one. ''lc2elib.so'' use some private symbols that are not part of SDL-1.2’s public ABI, that are exported by the bundled ''libSDL-1.2.so.0''but that aren't exposed in any build of SDL-1.2 made in the last 2 decades.+This is a fun one. ''lc2elib.so'' use some private symbols that are not part of SDL-1.2’s public ABI, that are surprisingly exported by the bundled ''libSDL-1.2.so.0'' but that aren't exposed in any other build of SDL-1.2 made in the last 2 decades.
  
 Here is the list of symbols we need to provide: Here is the list of symbols we need to provide:
  • lokigames/creatures3.1782132911.txt.gz
  • Dernière modification : 2026/06/22 12:55
  • de twolife