Différences
Ci-dessous, les différences entre deux révisions de la page.
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lokigames:descent3 [2023/11/30 08:38] – créée - modification externe 127.0.0.1 | lokigames:descent3 [2024/04/22 17:55] (Version actuelle) – twolife |
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''./descent3.dynamic'' greets you with //"SIGNAL 11 caught, aborting"// | ''./descent3.dynamic'' greets you with //"SIGNAL 11 caught, aborting"// |
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This is due to a C++ ABI incompatibility that broke binaries compiled with g++ 2.95. We can't use a modern libstdc++ library, we need to use a //very// old one. | This is due to a change in ''libgcc'' that broke some binaries that where compiled with gcc 2.95 in an unusual way (like compiling C++ code with ''gcc'' instead of ''g++''). |
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You can find the required ''libstdc++-3-libc6.2-2-2.10.0.so'' at [[https://www.improbability.net/loki/loki_compat_libs-1.5.tar.bz2|https://www.improbability.net/loki/]] | ==== Option a ==== |
| You can use a little [[https://github.com/twolife/lokishim|shim]] that add back functions required by a bunch of old games like this one. |
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And now you can start the game: | <code>LD_PRELOAD="/path/to/lokishim.so" ./descent3.dynamic</code> |
<code> | |
LD_PRELOAD="./libstdc++-3-libc6.2-2-2.10.0.so" ./descent3.dynamic | |
</code> | |
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| ==== Option b ==== |
| The missing function can be found in a //very// old ''libstdc++'', and you can use ''libstdc++-3-libc6.2-2-2.10.0.so'' from [[https://www.improbability.net/loki/loki_compat_libs-1.5.tar.bz2|https://www.improbability.net/loki/]] |
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| <code>LD_PRELOAD="./libstdc++-3-libc6.2-2-2.10.0.so" ./descent3.dynamic</code> |