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lokigames:descent3 [2023/11/30 08:38] – créée - modification externe 127.0.0.1lokigames:descent3 [2024/04/22 17:55] (Version actuelle) twolife
Ligne 56: Ligne 56:
 ''./descent3.dynamic'' greets you with //"SIGNAL 11 caught, aborting"//  ''./descent3.dynamic'' greets you with //"SIGNAL 11 caught, aborting"// 
  
-This is due to a C++ ABI incompatibility that broke binaries compiled with g++ 2.95. We can't use a modern libstdc++ library, we need to use a //very// old one.+This is due to a change in ''libgcc'' that broke some binaries that where compiled with gcc 2.95 in an unusual way (like compiling C++ code with ''gcc'' instead of ''g++'').
  
-You can find the required ''libstdc++-3-libc6.2-2-2.10.0.so'' at [[https://www.improbability.net/loki/loki_compat_libs-1.5.tar.bz2|https://www.improbability.net/loki/]]+==== Option a ==== 
 +You can use a little [[https://github.com/twolife/lokishim|shim]] that add back functions required by a bunch of old games like this one. 
  
-And now you can start the game: +<code>LD_PRELOAD="/path/to/lokishim.so" ./descent3.dynamic</code>
-<code> +
-LD_PRELOAD="./libstdc++-3-libc6.2-2-2.10.0.so" ./descent3.dynamic +
-</code>+
  
 +==== Option b ====
 +The missing function can be found in a //very// old ''libstdc++'', and you can use ''libstdc++-3-libc6.2-2-2.10.0.so'' from [[https://www.improbability.net/loki/loki_compat_libs-1.5.tar.bz2|https://www.improbability.net/loki/]]
 +
 +<code>LD_PRELOAD="./libstdc++-3-libc6.2-2-2.10.0.so" ./descent3.dynamic</code>
lokigames/descent3.txt · Dernière modification : 2024/04/22 17:55 de twolife

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