Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentes Révision précédente | |||
| lokigames:quake1 [2025/11/12 09:52] – [GLQuake] twolife | lokigames:quake1 [2025/11/12 13:29] (Version actuelle) – twolife | ||
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| Ligne 10: | Ligne 10: | ||
| {{: | {{: | ||
| - | On the CD you will find 5 versions of Quake for Linux: | + | ===== Versions ===== |
| + | |||
| + | On the CD you will find 2 sets (one for libc5 based systems, the other one for glibc2/ | ||
| * SVGALib Quake (squake) -- Software rendering, runs on the Linux text console. | * SVGALib Quake (squake) -- Software rendering, runs on the Linux text console. | ||
| * GLQuake (glquake, glquake.glx and glquake.3dfxgl) -- hardware rendering that runs using hardware 3D acceleration. | * GLQuake (glquake, glquake.glx and glquake.3dfxgl) -- hardware rendering that runs using hardware 3D acceleration. | ||
| Ligne 16: | Ligne 18: | ||
| SVGALib is long dead. This was a library that allowed programs to change video mode and display full-screen graphics, without the use of a windowing system. | SVGALib is long dead. This was a library that allowed programs to change video mode and display full-screen graphics, without the use of a windowing system. | ||
| - | The binaries " | + | |
| + | The binaries " | ||
| This leave us " | This leave us " | ||
| ===== Sound ===== | ===== Sound ===== | ||
| - | This port is antique, it predate | + | This port is antique, it predates |
| - | The real pain point is how it use of the original sound system for Linux, OSS. | + | The real pain point is how it uses the original sound system for Linux, OSS. |
| You would think that it's not a big dead, because you already use '' | You would think that it's not a big dead, because you already use '' | ||